Tiny Tower was a big success, given its main draw was in enticing you to build a bigger skyscraper than your friends. It was oddly appealing and spawned many clones. Here we are then, with the true sequel of sorts: Tiny Tower Vegas. And this time around, there’s a bit more going on.
The core aim is still there - you build new floors on your skyscraper in a bid to earn coins to carry on building new floors. Keeping each place stocked with stuff to sell is essential, with plenty of timers and checking in on how things are progressing. But this time around you don’t have people living here. Instead they stay on hotel floors, meaning you can additionally earn money that way, too. A lobby at the bottom of the tower provides a place for potential employees to hang out, with up to five sticking around at any one time.
Also new to the franchise is the reason why this game is set in Vegas. You occasionally have casino game floors, allowing you to play mini-games based around the likes of Slots, Blackjack, and Poker. A new premium currency of Chips is used to play them, with free plays often available as well. Earning money this way is more appealing than simply waiting it out, plus it can be much more profitable. There are other Chip-earning possibilities too, thanks to simple mini-games/missions revolving around spotting a certain number of characters or finding hidden items.
The focus is still squarely on developing the biggest tower possible, but such variety means you’re less tied into timers than before. Tiny Tower Vegas still trickle feeds success, but a more generous approach to premium currencies ensures that you’re more likely to stick around and see how things turn out. It’s just as strangely beguiling as before.