Super Lemonade Factory is a retro-themed platformer that actually does some interesting new things. The story is that the players control Andre & Liselot, a couple who just inherited a lemonade factory after World War 2. The factory is perilously laid out, and switching between the two characters and using their various abilities becomes necessary to reach the exit. While they tour the factory they meet the workers, cooks, inspectors, and military personnel interested in buying the factory.
These characters serve as the game's 'enemies', and they are a curious element. In one respect, they serve as obstacles that kill the player on contact. However, they also can be talked to by Liselot, revealing tidbits of how the characters think. It's nothing deep, but it gives the game a different feel, one of where it's just "smash all enemies!"
The teamwork elements are fantastic. They're simple – Liselot double jumps and talks to people, Andre smashes through boxes, while it's possible to have Liselot ride on Andre's shoulders to move both at once. The game's 'normal' levels do tend to re-use elements, and don't push the envelope with using the characters' abilities too much, but it's still a fun design element to play with.
The controls are virtual buttons which work well enough, especially since there aren't a lot of twitch action moments, with swiping to change characters, which works really well. The pixel art style is fantastic, and the sepia tones throughout the game maintain that post-war theme really well.
Pretty much the only thing holding Super Lemonade Factory back is the content — some more inventive level design and creative uses of the characters' abilities would be welcome, as this game has such promise. There is an online level editor to play with, with the possibility for these custom levels to be added to the game in the future. It'd be fantastic to see.