Fairystone is an odd sort of world-building game. It looks rather striking, which is a bit of a surprise, but it lacks any sort of direction or focus.
The world it drops you into is this colorful, magical-looking thing that you’ll feel compelled to explore. You can also pull it apart and build stuff. The problem is that none of this is explained at all. You’re left to figure out the functions and controls of the various menus on your own. There’s some help available online, but not having any tutorials or tool tips in-game is a bit of a problem.
I will say that once you get the hang of everything it’s actually very easy to use. I’d go as far as saying it manages to rival that other blocky world-builder everyone keeps talking about. Functionally, at least. But the world itself feels pretty barren despite all the plant life and the occasional house or monument.
Fairystone is basically a prettier, simpler, mellower Minecraft. But what it lacks in extensive features it makes up for in accessibility and beauty. If you like your sandboxes riddled with activities you’ll probably get bored fairly quick, however you’re in luck if you’re looking for something more laid-back and kid-friendly.