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Major Update for Codea from Two Lives Left

Major Update for Codea from Two Lives Left
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Codea

Codea, the iPad app that allows you to create and run code right on your iPad. It has received a major update to allow users even more options than before. The major update allows complete access to GLSL shaders and has a full-featured GLSL shader editor. There's also a new parameter system, documentation browser, and a blend mode.

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More Details from the App Store Description:

• Shaders: Full access to GLSL shaders from the mesh class. • Shader Lab: A full-featured GLSL shader editor with live preview and live variables. • Camera: Stream from the cameras on your device straight into a sprite, capture them into an image, or even input them into a shader. • Brand new Parameter system. Make buttons, color pickers, text boxes and more for the Codea sidebar. • Vector sprite rendering. You can now load PDF files as sprites, which can be rendered at any size and still look sharp. • Two great new vector sprite packs by Kenney.nl. • Tween: The new tween library provides you with easy to use animations, paths, sequences and more. • Blend Modes: Use the new blendMode() function for additive and multiplicative blending, or even set completely custom blend modes using the advanced parameters. • Brand new Documentation Browser, copy sample code and use the sidebar for reference as-you-type. • Completely re-architected Code Editor with built-in API guides. • New Tools menu from the main screen lets you manage your assets. • REPL built into the viewer. Type and execute simple expressions while your code is running.