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Death Stranding iOS saves are as hard to detect as BTs

Posted by Campbell Bird on February 29th, 2024
+ Universal App - Designed for iPhone and iPad

This isn't a review of Death Stranding on iOS so much as it is an announcement that I will not be reviewing it. I posted some impressions earlier this month about the release where I mentioned my intent to finish it, but I just... can't. This is not from a lack of desire, to be clear. It's from this port being particularly awful in a crucial way: managing saves.

Every time I boot up Death Stranding on my iPad, I have no idea if it will actually load my most recent save. Sometimes after the 90+ second load time I am right where I left off. Sometimes, the game seemingly accidentally loads an old save and I just have to go into the system menu to reload to the more recent one. And at other times still, my most recent saves appear to have completely vanished.

First Impressions of Death Stranding on iOS

Posted by Campbell Bird on January 31st, 2024
+ Universal App - Designed for iPhone and iPad

Death Stranding has wandered its way onto iOS, and considering it is yet another beefy and demanding title for iOS devices to handle that seem to be trickling out as of late, I took the liberty of trying the game out for myself, recording my first stretch of gameplay with it, and drawing up some impressions to share with anyone who might be interested in picking it up.

Read on below for some detailed analysis and info of the game at first blush, otherwise feel free to watch or scrub through the video posted above to see for yourself what it seems like.